Renderables
Renderables or components are the building blocks of Tempo applications. They are the templates that are rendered to the DOM. Tempo provides a set of functions to create and manipulate renderables.
The Renderable functions use the convention of starting with a capital letter. This is to differentiate them from regular functions and to make it easier to identify them in the code. The notable exception is for basic html/svg elements, which are lowercase.
HTML/SVG, text and Attributes
To create HTML or SVG elements, use the html
and svg
objects. Each of them contains the full list of available tags as functions. For example, to create a div
element, use html.div()
. To create a circle
element, use svg.circle()
.
These functions take an arbitrary number of TNode
arguments. A TNode
can be a string, a Signal
, a Renderable
, a Renderable[]
or null
/undefined
.
To create text nodes, you can just pass a string
or a Signal
where a TNode
is expected. Alternatively you can be explicit and use the TextNode()
function.
const titleSignal = signal('Hello, World!')
html.div(
'Hello, World!', // <-- this is a text node
titleSignal, // <-- this is a signal that automatically updates a text node
html.span('This is a span'),
TextNode('This is also a text node')
)
To create DOM attributes and properties use the attr
object. It contains functions for all the standard attributes and properties. For example, to set the id
attribute, use attr.id('my-id')
.
html.image(
attr.id('my-id'),
attr.src('https://example.com/image.jpg'),
attr.title(titleSignal)
)
You will have noticed that text nodes and attribute values accept both literal values (ex. 'Hello, World!'
) and signals (ex. titleSignal
). This is because the arguments are typed as Value
which is a union of T
and Signal
. Value
also happens to be part of the TNode
union.
attr.class
The class
attribute is special in the sense that can be used multiple times in the same element.
const classSignal = signal('class3 class4')
html.div(
attr.class('class1 class2'),
attr.class(classSignal)
)
A class attribute can be a string or a signal that emits a string. The string can contain multiple classes separated by spaces.
Other attributes and elements
There are helper objects to create arbitrary data-attributes, math/svg elements and attributes, and style attributes.
html.div(
dataAttr.mydata('myvalue'),
math.math(
mathAttr.display('inline'),
math.mfrac(
math.msup(
math.mi('π'),
math.mn('2'),
),
math.mn('6'),
),
),
svg.svg(
svg.circle(svgAttr.cx(50), svgAttr.cy(50), svgAttr.r(40)),
),
style.color('red')
)
Events
Similar to attributes, events can be set using the on
object. The on
object contains functions for all the standard events. For example, to set the click
event, use on.click(fn)
.
It is fine to use signal.value
or signal.get()
to get the value of a signal in an event handler.
emit
Tempo provides a set of functions to simplify event handling. For example emitValue
emits the value of the current input
element when the event is triggered.
input elements
When using input
elements it is very common you want to specify the type of the input. Tempo provides a set of functions to create input
elements with the correct type. For example, to create a number
input, use input.number()
.
bind
Tempo provides functions to bind Props
to input elements. For example, to bind a string
prop to an input
element, use bindText
. This sets a bidirectional binding between the prop and the input element.
Conditionals
Tempo has a set of functions to create conditional renderables. For example, to render a div
element only if a condition is met, use When
(or Unless
for its negation).
const showSignal = makeSignal(true)
When(showSignal,
html.div('This is visible')
)
A second argument can be passed to When
to specify a renderable to show when the condition is false.
An interesting aspect of conditionals in Tempo, is that there is no DOM rebuilding unless the branch is changed.
Ensure
In TypeScript it is common to work with values that can be null
or undefined
. To render a value only if it is not null
or undefined
, use Ensure
.
const valueSignal = makeSignal<string | null>('Hello, World!')
Ensure(
valueSignal,
v => html.div(v.map(text => `This is visible: ${text}`))
)
Unlike When
, Ensure
takes a function that returns a renderable. This function is called with a new signal that is guaranteed to be not null
or undefined
.
OneOf
For more complicated pattern matching you can use one of the OneOf
renderables. You generally match on the value of an object field. For that you can use OneOfField
, OneOfKind
, or OneOfType
.
type MyType = { kind: 'A', text: string } | { kind: 'B', value: number }
const valueSignal = makeSignal<MyType>({ kind: 'A', text: 'Hello, World!' })
OneOfKind(valueSignal, {
A: v => html.div('A: ', v.$.text),
B: v => html.div('B: ', v.$.value.map(String))
})
Loops
Of course you can also render lists of elements. Tempo provides a set of functions to create loops. For example, to render a list of div
elements, use ForEach
.
const itemsSignal = makeSignal(['Item 1', 'Item 2', 'Item 3'])
ForEach(
itemsSignal,
(item, position) => html.div(
position.$.counter.map(String),
': ',
item
)
)
The renderable function takes two arguments. The first is a signal that represent an element of the list. The second is a signal that represents the position of the element in the list. The position signal has a counter
field that is the 1-based index of the element in the list as well as a isFirst
, isLast
and index
.
ForEach
accepts an optional third argument to render a separator between elements.
You can wrap your loop in a NotEmpty
renderable if you want to ensure that the list is not empty. This is useful in the case of structures like UL
or OL
where an empty list would not be desired.
const itemsSignal = makeSignal(['Item 1', 'Item 2', 'Item 3'])
NotEmpty(
itemsSignal,
items => html.ul(
ForEach(
items,
item => html.li(item),
html.br()
),
),
() => 'No items'
)
Repeat
takes a signal that represents the number of times to repeat the renderable. It is useful when you want to repeat a renderable a fixed number of times.
const countSignal = makeSignal(3)
Repeat(
countSignal,
pos => html.div(pos.$.counter.map(String))
)
If you know ahead of time the number and content of the elements, you can use a regular loop to create an array of renderables.
const items = ['Item 1', 'Item 2', 'Item 3']
html.div(
items.map((item, index) => html.div(String(index), ': ', item))
)
Lifecycle
For more advanced use cases, Tempo provides a set of functions to handle the lifecycle of a renderable. For example, to run a function when a renderable is mounted, use OnMount
. This will take a callback function that will be called with the HTML Dom Element just mounted. Similarly OnCtx
will take a callback function that will be called with the current DOMContext
.
html.div(
// element is the DIV Element just mounted
OnMount(element => {
console.log('Mounted', element)
})
)
Whenever you want to cleanup resources when a renderable is unmounted, use OnUnmount
.
html.div(
OnMount(element => {
const listener = () => console.log('Clicked')
element.addEventListener('click', listener)
OnUnmount(removeTree => {
if (removeTree) {
element.removeEventListener('click', listener)
}
})
})
)
Fragment/Empty
You can use Fragment
where a single renderable is expected but you want to render multiple components. Similarly, you can use Empty
to fill a slot with nothing.
Providers and Consumers
To simplify the structure of a larger project, it is often useful to use a Provider/Consumer pattern. In a high-level component, you can provide a value (or function, or signal, or anything really) that is consumed by a lower-level component. You can use WithProvider
to provide a single value, and UseProvider
to consume it.
They both required a ProviderMark
to be passed as the first argument. This is a unique symbol that is used to identify the provider. You can use makeProviderMark
to create a unique mark for your own provider/consumer.
type Preferences = Signal<{ theme: string }>
const PreferencesMark = makeProviderMark<Preferences>('Preferences')
const MyComponent = WithProvider(
PreferencesMark,
makeSignal({ theme: 'bubbly' }),
html.div(
UseProvider(PreferencesMark, value => html.div(value.$.theme))
)
)
When creating reusable providers, you probably want to wrap them in a provider function. This function has generally the signature (node: TNode) => Renderable
.
const PreferencesProvider = (node: TNode) => {
const preferences = makeSignal<Preferences>({ theme: 'bubbly' })
return WithProvider(
PreferencesMark,
preferences,
node
)
}
Similarly on the consumer side, you can have:
const UsePreferences = (fn: (preferences: Signal) => TNode ) =>
UseProvider(PreferencesMark, fn)
Now you can use them together for easy access to the preferences:
PreferencesProvider(
html.div(
UsePreferences(preferences => html.div(preferences.$.theme))
)
)
Asynchrnous Operations
If you are dealing with asynchronous operations, you can use Async
to render a promise or Task
to render a function that returns a promise. More likely than not you will want to use a combination of Signal
s and Promise
to define your UI. Let's take as an example loading from an API.
const dataSignal = Signal.ofPromise<string | null>(
async () => {
const res = await fetch('https://api.example.com/data')
return r.text()
},
null // this is the default state before the promise resolves
)
html.div(
Ensure(
dataSignal,
data => html.div(data),
html.div('Loading...')
)
)
Often you will want to refetch when some parameter changes.
const idSignal = makeSignal(1)
const dataSignal = idSignal.mapAsync<string | null>(
async (id) => {
const res = await fetch(`https://api.example.com/data/${id}`)
return r.text()
},
null // this is the default state before the promise resolves
)
// the rest remains the same
Portal
A Portal
is a way to render a renderable in a different part of the DOM. This is useful when you want to render a modal, a tooltip or you want to make changes to the head
element. The HTMLTitle
renderable defined in the @tempots/ui
package is a good example of this.
export const HTMLTitle = (title: Value<string>) =>
Portal('head > title', attr.innerText(title))